Forbes’ “30 Under 30” List Highlights the Future Leaders of Biotech. Across the field of science and health care, there are numerous up and coming stars all under the age of 30. In its 2020 “30 Under 30” list, Forbes highlights some of these future Movers & Shakers who are beginning to make their mark in the biopharma and healthcare industries.
Bitcoin tumbled more than 4% on Friday after Turkey’s central bank banned the use of cryptocurrencies and crypto assets for purchases citing possible “irreparable” damage and transaction risks. The decision could stall Turkey’s crypto market, which has gained momentum in recent months as investors joined the global rally in bitcoin, seeking to hedge against lira depreciation and inflation that topped 16% last month.
Despite a challenging year in the cannabis industry, venture investors poured over $2.3 billion into cannabis startup in 2019, up from $1.5 billion in 2018.
Global funding last quarter hit an all-time high, marking the first single quarter to reach above $100 billion, according to Crunchbase data. In the first quarter of 2021, global venture investments reached $125 billion, a 50 percent increase quarter over quarter and a whopping 94 percent increase year over year, Crunchbase data shows.
Some of Europe’s biggest tech companies are calling for a 100 billion-euro ($118 billion) fund to kick-start the creation of regional champions in green technology, science-driven startups and other new industries. The leaders of around 35 unicorns and startups including Blablacar, FacilityLive and Cabify.
ServiceTitan, the world’s leading provider of software for the trades, today announced a $500 million round at an $8.3 billion valuation. The round was led by Tiger Global Management and Sequoia Capital Global Equities with participation from H.I.G. Growth Partners.
Narine Manukyan was one of those educators who had to move to virtual instruction and like everybody had to somehow figure out how to exist virtually professionally. In late August, she came up with the idea to create a new technology tool that can behave the same way as in a physical space and create the ability to connect with students.